Open the generated solution with C:\Program Files\Microsoft Visual Studio 10.0\Common7\IDE\devenv.exe ROOT. Generate the Microsoft Visual Studio solution with cmake -G "Visual Studio 10" /path/to/source/dir. Open the generated file with the Xcode application. Generate the Xcode project with cmake -G Xcode /path/to/source/dir. (Note macro arguments are not variables, and therefore cannot be used in LIST commands. Visual Studio In the CMake Settings Editor, add the path to the vcpkg toolchain file under CMake toolchain file: cmake /scripts/buildsystems/vcpkg.cmake CLion Open the Toolchains settings ( File > Settings on Windows and Linux, CLion > Preferences on macOS), and go to the CMake settings ( Build, Execution, Deployment > CMake ).For example, set (var a b c d e) creates a list with a b c d e, and set (var 'a b c d e') creates a string or a list with one item in it. Generate a Ninja project with cmake -G Ninja /path/to/source/dir. To create a list the set command can be used. To see the list of available generators do cmake -help. The available generators depend on the platform for which cmake have been build. CMake generatorsĬMake can generate, in addition to standard makefiles, specific projects for various integrated development environments (IDEs) such as Xcode, Eclipse, Visual Studio, etc. It is recommended to delete the file CMakeCache.txt to start from a clean configuration. Variables in the CMake cache are ârememberedâ, so you do not need to type them if you execute cmake command again. But I do not know where to put it inside the CMakeList.$ cmake -DVARIABLE:TYPE=value path/to/source Makefile:126: recipe for target 'cmTC_e33d6/fast' failedįile /home/zhouxiang/polybar/build/CMakeFiles/CMakeTmp/CheckSymbolExists.cxx:Īfter some google search about this undefined reference to pthread_create here are some of the answer I found. Make: Leaving directory '/home/zhouxiang/polybar/build/CMakeFiles/CMakeTmp' home/linuxbrew/.linuxbrew/bin/c -Wall -Wextra -Wpedantic -rdynamic CMakeFiles/cmTC_e33d6.dir/ -o cmTC_e33d6ĬMakeFiles/cmTC_e33d6.dir/: In function `main':ĬheckSymbolExists.cxx:(.text 0x16): undefined reference to `pthread_create'Ĭollect2: error: ld returned 1 exit statusĬMakeFiles/cmTC_e33d6.dir/build.make:97: recipe for target 'cmTC_e33d6' failed This will list the generator names at the end of the help text. usr/bin/cmake -E cmake_link_script CMakeFiles/cmTC_e33d6.dir/link.txt -verbose=1 If not specified on the command line, CMake tries to guess which build tool to use. home/linuxbrew/.linuxbrew/bin/c -Wall -Wextra -Wpedantic -o CMakeFiles/cmTC_e33d6.dir/ -c /home/zhouxiang/polybar/build/CMakeFiles/CMakeTmp/CheckSymbolExists.cxx Make: Entering directory '/home/zhouxiang/polybar/build/CMakeFiles/CMakeTmp'Ä«uilding CXX object CMakeFiles/cmTC_e33d6.dir/ usr/bin/make -f CMakeFiles/cmTC_e33d6.dir/build.make CMakeFiles/cmTC_e33d6.dir/build Run Build Command:"/usr/bin/make" "cmTC_e33d6/fast" Here is the error message I got: (CMakeError.log) Determining if the pthread_create exist failed with the following output:Ĭhange Dir: /home/zhouxiang/polybar/build/CMakeFiles/CMakeTmp When you call cmake path, you ask it to generate a Makefile in the current directory following instructions given in path/CMakeLists.txt Usually cmake output some messages while it is working, and after it is done without errors, you can type 'make' to execute your newly created Makefile. I was trying to install Polybar on my system while I stumble upon these commands : $ mkdir buildĪfter install cmake from the app store, I tried the commands above.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |